“Dead Synchronicity,” an Old School Adventure Game Set in a Post-Apocalyptic Dystopia

Self-styled as “Guybrush meets Mad Max meets 12 Monkeys,” Dead Synchronicity is a dark 2D point-and-click adventure game that takes place in a post-apocalyptic dystopia brought about by a mysterious event known only as the Great Wave. Our amnesiac hero Michael is offered the key to his past by his rescuer, but only in exchange for a vaccine to cure his son. Although Dead Synchronicity wins no points for originality of setting, it’s what Fictiorama Studios does with the material that sets it apart from other sci-fi games. First up are the dissolved, people afflicted with a strange disease that kills its bearers but also provides them with psychic powers. But most striking of all are the moments of dead synchronicity, when static fills the screen and the world fades away, leaving Michael alone. As he learns more about this new world, he realizes he must also avoid that final moment of dead synchronicity, which threatens to bring the world to a permanent halt.

The best part by far of Dead Synchronicity is how accurately it captures the feel of old school point-and-click adventures without relying heavily on nostalgia. It doesn’t attempt to change the puzzle style, which is all for the better. Although its too early to tell for certain, Dead Synchronicity looks like it’s shaping up to be a moody but excellent entry into the world of adventure games.

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