The Mask of Us: An Interactive Fable About Appearances

The Mask of Us: An Interactive Fable About Appearances

The Mask of Us takes the current Ludum Dare challenge–”beneath the surface”–and creates a cutely designed parable about our appearances and the way we’re perceived. Set in a world where everyone wears a mask, you alone can change your mask.

Although the game is short, cycling through the available masks and witnessing how people’s reactions to you change is plenty absorbing. The Mask of Us might have a heavy message to impart but it doesn’t take itself too seriously, which lessens the weight of the moral and prevents the game from becoming overbearing. Reactions range from the warm and friendly (“Date my daughter!”) to the neutral (“Um, hi?”) to the amusingly terrified (“Oh god sir please don’t hurt me”). As a character you never speak, processing the dialogue unfiltered and giving the impression that these reactions are unfiltered and based solely on your appearance.

And the ending…well, the ending demonstrates that developer Calvin Lu definitely has a groanworthy sense of humor.

If you have a few minutes to spare, check out The Mask of Us. I’d love to see what Lu could do with more than 48 hours to burn.

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