It’s a bird, it’s a plane…not really, it’s a seal. A Huge Seal, to be exact. Conceptualized from the wonderful people at Frozenbyte, Huge Seal is basically a “build your own” indie game sale bundle (I love bundles). It features more than 30 indie games from various genres including but not limited to Antichamber, Monaco, FTL, Terraria, and more! This is a Steam Coupon Giveaway, so here’s how it works: you pick five Steam Discount Coupons out of the 30 indie games listed. For every purchase you make you can pick one new coupon. Then for every three games purchased with the coupons, you will receive one free random Steam key for one of the games from the list.
The sale ends on November 24, and there’s a countdown clock at the bottom of the site. In order to take part in this limited time sale, you must meet the following requirements and rules. You have to sign in with your Steam account, and that Steam account must be public. You must set your profile to public and it must be recognized by the system as public before using any of the coupons. I don’t know what will happen if you don’t log in with a public account, but it was stressed on both sites holding the sale. Also, these coupons can obviously only be used through Steam and will not work anywhere else (sorry). The games themselves are playable on PC, Mac, Linux, and comes with this nifty video to watch, explaining details and giving more info.
|Recommended by Danielle Dabrio-Carroll||Wednesday, November 20th, 2013||No Comments »|
More awesome games using Kickstarter! Lords of Xulima is a game being developed by Numantian Games, and they have so far raised double their asking amount. Lords of Xulima looks to be a 2D single-player, turn-based RPG with a classic look to it. Going old school is turning out to be the new theme these days, and it seems like a lot of developers want to go back to what got them into gaming in the first place. Lords of Xulima has everything that I remember loving as a young gamer (even though I’m not that old) when playing my old RPGs. It has a detailed and thought out back story, and I also like the fact that it requires a form of actual strategy and intelligence instead of testing how well you can follow a pre-determined set of events after barely completing a mission where you are given step-by-step directions. Finally, it also claims to have a challenging environment. All of your actions have consequences, whether they are positive or negative ones are completely up to you and what decisions you make.
The official trailer was released back in March on YouTube but recently they also released the first gameplay video as well. This video shows the beginning of the game in tutorial mode. It also shows you how to navigate through the game and how the turn-based battles look as you go through the first village on Xulima. It all looks very promising, and the finished project is expected to be released early 2014. The game has already gotten the Steam Greenlight and will be released on Steam as well. So if you want to help fund this game or just find out more about it, their Kickstarter page can be found here. As of today, there are only nine days left to donate.
|Recommended by Danielle Dabrio-Carroll||Tuesday, November 19th, 2013||No Comments »|
I find the fact that someone decided to do this and complete it to be just as worthwhile and amazing as Campbell Whyte’s NES illustrations. Completing one game is an accomplishment to me, but to think up and create 31 is a show of creativity that I can appreciate.
The praise I am gushing about right now goes to Victor Breum who recently posted about his project on Indiegames.com and Gamasutra. Now, why did he take on a task that others would find daunting, you ask? What an excellent question—to improve! In his blog post, Breum gave a list of reasons for why he started the experiment, but the biggest reason he gave was that he wanted to practice. He explained in his blog post that when he looked up how to become a better game developer, all the experienced developers said the same thing—make lots of games! He might have taken the advice a bit further than most, but I think he got something beneficial from it.
Breum’s games are simple and can be played in your browser (except a few of them don’t run in Firefox). But even though Breum’s games aren’t money-making, viral sensations, in the end he got something much more important: experience. I hope in the future he will put himself out there a little more and create games that can challenge his type of drive and motivation. If you want to actually play all 31 games (#31 so far is my favorite) you can just go here, scroll to the bottom of the page and play to your heart’s content. There is also a poll asking which game you enjoyed playing most.
|Recommended by Danielle Dabrio-Carroll||Monday, November 18th, 2013||No Comments »|
Contrast’s launch trailer rocks my world! The latest game developed by Compulsion Games was released on Steam yesterday under their Indie games section, and it’s a whirlwind mess of oh-my-goodness! With a very appropriate name, Contrast is filled with just that—contrasts. You play as Dawn, the imaginary friend of a little girl name Didi who has a less than ideal home life. With an absentee father and a mother who spends her nights performing at the local night club to make money, Contrast has the kind of plot one typically expects from a page-turning novel. Add to the fact that daddy’s back in town and trying to do right by the family he abandoned adds even more complexity to the story.
With a 1920s film noir setting, you (Dawn) go through the game with the power to shift between both 2D and 3D worlds. Get it? Contrasts! The gameplay consists of you using the different sources of light in the 3D world to cast shadows in the 2D world to solve puzzles (Editor’s Note: Sounds similar to Ghost Trick). You basically become your shadow and race through the game while jumping in and out of worlds. More contrasts! That’s all I have for now folks; everything else about this game is a bit of a mystery since I haven’t played it yet. But I’m excited to solve the many puzzles that fill this amazing world. Look out for a review in the near future since I will be downloading this game within moments.
|Recommended by Danielle Dabrio-Carroll||Saturday, November 16th, 2013||No Comments »|
Forget Candy Crush, I have found America’s next cell phone game addiction! Does this even count as a video game? I don’t know, but I’m enjoying it; it’s like Guitar Hero for your fingers! The game I am rambling on about is called Smule. It comes for the piano, guitar, and karaoke. So far I can’t stop playing it, and I have to say it’s a little embarrassing. It’s a smartphone app that’s available for iOS and Android devices (though I have yet to find the guitar version for Android). The basics of the game are easier enough to understand. You have a guitar neck with all the strings and frets, then a series of dots and lines move across the screen. The point of the game is to touch the dot with your finger or slide it down the line once it reaches the line of play.
There are multiple songs you can perform and unlock that range in difficulty, and they all make you feel like a rockstar (as did Guitar Hero). Beware of the piano version though; those levels get so high that you eventually find yourself trying to use two fingers. They use recognizable songs that you can hear yourself playing. This means that if you don’t hit the correct notes then your song will sound terrible and you can’t even get through a phone game. So maybe it could be a video game, maybe it’s just a mind numbing app that makes noises on different levels. Either way, it’s completing its purpose of bringing me entertainment in order to keep my stressed out mind occupied.
|Recommended by Danielle Dabrio-Carroll||Friday, November 15th, 2013||No Comments »|
I’m a gamer kid of the ’90s (Nintendo preferably), like the beginning when the decade was just getting started. I miss my old Gameboy, lived through the N64; thought Dreamcast was going to have a longer lifespan, GameCube blew my mind when it was released, and I even remember when we got our first PlayStation. So I know what it means to be surrounded by the ever changing gaming consoles and these game developers’ slightly immature competitiveness—the same competitiveness that causes these consoles to become more expensive each year. The Xbox One that’s due for release is $500! Also, the PS4 isn’t much better with their prices, so don’t turn my page into a war zone. Among all these overly priced entertainment systems and $60 games, Cult of Mac is bringing back a much needed taste of the past at less than a fraction of the cost for the new gens for a limited time.
The Retro Nintendo Gaming Console (or RetroN for short), is a slice of nostalgic heaven and is currently 36% off. I love this because it is a revamped version of the original greatness that was the NES without many of the glitches that probably drove you insane. It’s lightweight, travel size, plays all the classic NES games, and it is compatible with NES controllers and peripherals. The basic bundle is currently $18.99 after the 36% off deal and includes the RetroN console (AV cable and AC adapter included) and 2 RetroN controllers. If you add 2 games to the basic bundle it brings the price to $39 (34% off), and if you want the ultimate gamer bundle it is $59 (30% off) and includes the basic bundle, two games, the tomee controller (closet thing to the original without getting a used one), and the zapp gun for all your games that require an NES zapper. This is the perfect gift for the gamer in your life who wants to relive the hours they spent on the original NES. Or even better, use it as a way to get back to the basics and show these young kids what gaming used to be like and that what they’re doing is nothing new. As of November 14, 2013 there are 10 days left for the sale on cultofmac.com.
|Recommended by Danielle Dabrio-Carroll||Thursday, November 14th, 2013||No Comments »|
Now if this is not the point of KickStarter then I don’t know what is. TinkerHouse Games is in need of a few good gamers to help them fund their unique creative venture. Dwarven Delve is an action-play, dungeon crawl, and rotating puzzle game RPG all rolled into one that they have claimed to be Diablo meets Pipe Mania. A heavy comparison considering Diablo’s successful game history and the fact that I think they may have a slightly unhealthy cult following.
Anyway, the name basically explains it all. In this genre crossover you’re navigating a party of six dwarves and you are literally delving into an underground cavern of tunnels (see what I mean). Throughout the levels you are battling goblin looking creatures, collecting resources, ancestral relics, and changing the very structure of the cavern itself, all for the purpose of learning about your past and attempting to break a curse that has been cast over your fading race. Each level is filled with tunnels within rotating hexagon shaped pieces that you have to connect in order to get safely through to the exit. Sound simple enough?
After playing the demo, I do have to say that I am rather impressed with what they’ve done so far. The graphics are well done and shows that they took their time with detail, which I enjoy. The sound is clear, game play fully functional, and it ran well over my browser with no lagging that I could notice. Then, as if anticipating their success in this game’s completion, there is also a vote on Steam Greenlight to get it on Steam. Please do keep in mind (because so many do not), that this is an alpha demo and not all features that will be in the game are available for the test play. So, if you do like the game after playing the demo and want to help along the gaming development process, then head over to KickStarter and help these developers with a $10 donation.
|Recommended by Danielle Dabrio-Carroll||Wednesday, November 13th, 2013||No Comments »|